“It was really ruining my life,” Bryan, 25, of Washington Township, said of his self-described addiction to World of Warcraft , the industry’s top-selling “massively multiplayer online role-playing game.” … the games do foster relationships between players of racial, class, religious and age groups who may not interact in real life, said Dmitri Williams, a professor of speech communication at the University of Illinois at Urbana- Champaign , who has studied MMORPGs . …
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Game Addiction Concerns growing – Where is the Industry Response …
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